11/5/2022 0 Comments Yuris revenge rules.ini![]() ![]() RadarVisible = Is visible on radar even when under shroud (def=yes )? Secondary = secondary weapon equipped with (def=none)ĮlitePrimary = new primary weapon when at elite veteran status (def=same as primary)ĮliteSecondary = new secondary weapon when at elite veteran status (def=same as secondary) Primary = primary weapon equipped with (def=none) PreventAutoDeploy = Does this unit know how to do auto-deploy? (def= ) Can be used to override auto deploy on units that deploy. PreventAttackMove = Does this unit know how to do attack-move? (def= ) Can be used to override attack move on units that shouldn't for various reasons. Prerequisite = list of buildings needed before this can be manufactured (def=no requirement) Points = point value for scoring purposes (def=0) PipWrap = how many pips to draw before wrapping (def=none) PipScale = what to base pip display on (def=none) OpportunityFire = Can fire at targets while performing other actions, like moving. OmniFire = Doesn't ever have to rotate to fire. Nominal = Always use the given name rather than generic "enemy object" (def=no)? ![]() Name = specifies the given name (displayed) for the object LegalTarget = Is this allowed to be a combat target (def=yes)? Insignificant = Will this object not be announed when destroyed (def=no)? Invisible = Is completely and always invisible to enemy (def=no)? InitialAmmo = number of rounds the unit starts with. ImmuneToVeins = Is it immune to vein creature attacks (def=no)? ImmuneToRadiation = Is the unit immune to radiation (def=no)? ImmuneToPsionics = Is the unit immune to psionics (def=no)? Image = name of graphic data to use for this object (def=same as object identifier) GuardRange = distance to scan for enemies to attack (def=use weapon range) GateCloseDelay = time, in minutes, to delay before closing a gate after it has opened. (def=-1)Įxplodes = Does it explode violently when destroyed (def=no)?Įxplosion = the explosion to use when it blows up (def=none)įireAngle = pitch of projectile launch and barrel (def=50) (def=1)ĭeployTime = time, in minutes, to deploy or undeploy ĭamageReducesReadiness = Yes if damage to the unit reduces its ammo (because the ammo explodes or becomes detargeted, or whatever) (def=no)ĭisableable = Can this object be disabled by special multiplay option (def=yes)?ĭistributedFire = whether the unit continually retargets nearby units and fires at all of them (def=no)ĭoubleOwned = Can be built/owned by all countries in a multiplayer game (def=no)?ĮmptyReload = Frames before first reload occurs when unit is empty. (def=no)ĭeployFireWeapon = Index of weapon to fire while deployed. (def=no)ĬrushSound = sound to play if this object type is crushed (def=none)ĭeployFire = This unit can fire when deployed. Gunner = Does it change capabilites based on a gunner that has been added. Specifies the characteristics of the various game objects.ĪllowedToStartInMultiplayer = Can the unit be allocated to a player when starting a multiplayer game (def=yes)Īmmo = number of rounds carried between reloads (def=-1)Īrmor = the armor type of this object (def=none) more types added in RA2īuildLimit = arbitrary maximum allowed to build (def=-1 - no restriction)Ĭloakable = Is it equipped with a cloaking device (def=no)?Ĭategory = category of object ĬloakStop = Does the unit cloak when stopped moving (def=no)?Ĭrewed = Does it contain a crew that can escape (def=no)? ******* All Possible Unit Statistics ******* Here are all possible Statistics of rules.ini: Explosion makes your unit explode if it dies. BuildLimit gives a limit to the chosen unit. Just make sure this code stands between and British Sniper : We're going to add some C4 to the GI (the same that Tanya and SEAL have) You could edit the weapon, speed, cost, buildings needed, tech level and lots of more stuff. VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTERĮliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ThreatPosed=10 This value MUST be 0 for all building addons ![]() Owner=British,French,Germans,Americans,Alliance The name of the unit is:, you could also search for "GI" untill you get to the part. Install and manage your mods easily with community-made 1-Click mod downloaders. ↺7 The Legend of Zelda: Breath of the Wild (WiiU) ↺1 Pokemon Brilliant Diamond and Shining Pearl To create shortcuts to your favorite games! ![]()
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